Anıl
Demir
Graphic Design / Game Dev
Games / Images
A screenshot from a canceled game project. In Blender & Unity3D.
A desert house from a canceled game project. In Blender & Unity3D.
A gate/bridge from a canceled game project. In Blender & Unity3D.
A desert village from a canceled game project. In Blender & Unity3D.
The map made for the final version of the game. In Blender & Unity3D.
Character design of Rat. Done in Adobe Photoshop CS6.
Character design of Fox. Done in Adobe Photoshop CS6.
Character design of Lynx. Done in Adobe Photoshop CS6.
Character designs of Security Guards. Done in Adobe Photoshop CS6.
A stage designed for the demo. Done in Blender.
A screenshot taken from the game.
A screenshot taken from the game.
A screenshot taken from the game.
A screenshot taken from the game.
Hotel modeled for in-game use. To be textured. In Blender.
Kiosk modeled for in-game use. To be textured. In Blender.
Street lamps modeled for in-game use. To be developed further and textured. In Blender.
Office modeled for in-game use. To be textured. In Blender.
Trashbins modeled for in-game use. To be textured. In Blender.
Trashbins modeled for in-game use. To be textured. In Blender.
Benches modeled for in-game use. To be textured. In Blender.
A screenshot taken from the game. In Adobe Flash CS6.